WORKSHOPS
We love to create bespoke workshops and Team building sessions unique to our clients. Usually used for ice breakers at conferences, team bonding or general entertainment, these sessions can also dive a little deeper by delivering on additional aspects such as teamwork, problem solving, communication and negotiating skills.
We also design sessions unique to your organisation and goals.
ALPHA BRICKS
Suits individuals or pairs
Total number or participants: 1-50
Ideal Session Length: 1-2 hrs
Builders are challenged to build something starting with the letter featured on the table. Builders can focus on just one letter or see how many they can build in the time allowed.
MEGA CITIES
Suits individuals or pairs
Total number or participants: 1-50
Ideal Session Length: 1 hr
Builders are challenged to construct a structure to place into our city grid. How tall can you go?
MISSION TO MARS
Suits individuals or pairs
Total number or participants: 1-50
Ideal Session Length: 1 hr
We are going to establish a settlement on Mars! The task is to build either a spacecraft, a structure for the settlement or a vehicle to explore the planet. At the end of the build up all the creations will come together to create an exciting new world.
3D ART
Suits individuals or pairs
Total number or participants: 1-50
Ideal Session Length: 1-2 hrs
Bring a blank picture frame to life using LEGO bricks as your paint!
SPACE RACERS
Suits teams of 2-4 people per team
Total number or participants: 6 Teams (24 people)
Ideal Session Length: 2 hrs
Design a space craft that is required to meet three key design criteria.
Teams are given a pull back friction motor to power a space craft of their own design that will be “launched” across the floor. Each craft will be awarded points for their place in the distance travelled. However, additional points will be awarded for every weighted cargo module the craft is carrying. Teams can improve their score further by ensuring their craft is aesthetically pleasing.
Team members will need to bring their communication and negotiating skills, to plan and deliver a finished space craft that will earn as many points as possible across the three criteria: distance travelled, size of payload and aesthetics.